"Dungeons & Dragons Online" will provide players with the definitive online "Dungeons & Dragons" experience, complete with dramatic dungeon crawling, terrifying monster combat and challenging puzzles, character advancement and guild-based power struggles.
Slated for release in 2005, "Dungeons & Dragons Online" is centered on robust character advancement, challenging dungeon combat, meaningful guild politics and territorial control over major portions of the game world. Players choose and develop a character based on some of the iconic races associated with "D&D," including Humans, Elves and Halflings, as well as classes such as Fighters, Clerics, Rogues, and Wizards - after which they can socialize, find quests, group together and equip themselves for future battles.
"Dungeons & Dragons Online" will let players travel alone or in parties as they explore the seemingly endless dungeon complexes found beneath the world. Through the dungeons, players will engage in physical and magical combat with hideous foes straight from the pages of the "Monster Manual" rulebook. Battle will be challenging, fast-paced, and easy to control with a wealth of unique weapon effects and character movements, as well as specific monster behaviors designed to keep combat both tactical and action packed.