MicroStar NX6800 Ultra-T2D256

MicroStar NX6800 Ultra-T2D256

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MicroStar NX6800 Ultra-T2D256

from NVIDIA Corporation, MSI Computer Corp
  «   D E A L S   O F   T H E   D A Y   »

CINEFX 3.0 Shading Architecture

  • Vertex Shaders
    • Support for Microsoft DirectX 9.0 Vertex Shader 3.0
    • Displacement mapping
    • Geometry Instancing
    • Infinite length vertex programs
  • Pixel Shaders
    • Support for DirectX 9.0 Pixel Shader 3.0
    • Full pixel branching support
    • Support for Multiple Render Targets(MRTs)
    • Infinite length pixel programs
  • Next-Generation Texture Engine
    • Up to 16 textures per rendering pass
    • Support for 16-bit floating point format and 32-bit floating point format
    • Support for non-power of two textures
    • Support for sRGB texture format for gamma textures
    • DirectX and S3TC texture compression
  • Full 128-bit studio-quality floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes

64-Bit Texture Filtering and Blending

  • Full floating point support throughout entire pipeline
  • Floating point filtering improves the quality of images in motion
  • Floating point texturing drives new levels of clarity and image detail
  • Floating point frame buffer blending gives detail to special effects like motion blur and explosions

Intellisample 3.0 Technology

  • Advanced 16x anisotropic filtering
  • Blistering-fast antialiasing and compression performance
  • New rotated-grid antialiasing removes jagged edges for incredible edge quality
  • Support for advanced lossless compression algorithms for color, texture, and z-data at even higher resolutions and frame rates
  • Fast z-clear
  • High-resolution compression technology (HCT) increases performance at higher resolutions through advances in compression technology

Ultrashadow II Technology

  • Designed to enhance the performance of shadow-intensive games, like id Software's Doom III

Advanced Engineering

  • Over 220m transistors
  • Designed for PCI Express x16
  • Supports PCI Express high-speed interconnect (HSI) technology for bidirectional interconnect protocol conversion
  • Full support of AGP 8X including Fast Writes and sideband addressing
  • Support for the industry's fastest GDDR3 memory
  • 256-bit advanced memory interface
  • 0.13 micron process technology
  • Advanced thermal management and thermal monitoring
  • BGA flip-chip package

Advanced Video and Display Functionality

  • Dedicated on-chip video processor
  • MPEG video encode and decode
  • WMV9 decode acceleration
  • Advanced adaptive de-interlacing
  • High-quality video scaling and filtering
  • DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
  • Dual integrated 400MHz RAMDACs for display resolutions up to and including 2048x1536 at 85Hz.
  • Dual DVO ports for interfacing to external TMDS transmitters and external TV encoders
  • Microsoft Video Mixing Renderer (VMR) supports multiple video windows with full video quality and features in each window
  • Full NVIDIA nView multi-display technology capability

NVIDIA Digital Vibrance Control (DVC) 3.0

  • DVC color controls
  • DVC image sharpening controls

Operating Systems

  • Windows XP
  • Windows 2000

API Support

  • Complete DirectX support, including the latest version of Microsoft DirectX 9.0
  • Full OpenGL, including OpenGL 1.5

GeForce 6800 Ultra

  • Graphics Core: 256-bit
  • Memory Interface: 256-bit
  • Memory Bandwidth: 35.2GB/sec
  • Fill Rate: 6.4 billion texels/sec.
  • Vertices/sec. 600 million
  • Memory Data Rate: 1100MHz
  • Pixels per Clock (peak): 16
  • Textures per Pixel: 16
  • RAMDACs 400MHz

MicroStar NX6800 Ultra-T2D256


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