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MicroStar NX6800 Ultra-T2D256
 from NVIDIA Corporation, MSI Computer Corp
CINEFX 3.0 Shading Architecture
- Vertex Shaders
- Support for Microsoft DirectX 9.0 Vertex Shader 3.0
- Displacement mapping
- Geometry Instancing
- Infinite length vertex programs
- Pixel Shaders
- Support for DirectX 9.0 Pixel Shader 3.0
- Full pixel branching support
- Support for Multiple Render Targets(MRTs)
- Infinite length pixel programs
- Next-Generation Texture Engine
- Up to 16 textures per rendering pass
- Support for 16-bit floating point format and 32-bit floating point format
- Support for non-power of two textures
- Support for sRGB texture format for gamma textures
- DirectX and S3TC texture compression
- Full 128-bit studio-quality floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes
64-Bit Texture Filtering and Blending
- Full floating point support throughout entire pipeline
- Floating point filtering improves the quality of images in motion
- Floating point texturing drives new levels of clarity and image detail
- Floating point frame buffer blending gives detail to special effects like motion blur and explosions
Intellisample 3.0 Technology
- Advanced 16x anisotropic filtering
- Blistering-fast antialiasing and compression performance
- New rotated-grid antialiasing removes jagged edges for incredible edge quality
- Support for advanced lossless compression algorithms for color, texture, and z-data at even higher resolutions and frame rates
- Fast z-clear
- High-resolution compression technology (HCT) increases performance at higher resolutions through advances in compression technology
Ultrashadow II Technology
- Designed to enhance the performance of shadow-intensive games, like id Software's Doom III
Advanced Engineering
- Over 220m transistors
- Designed for PCI Express x16
- Supports PCI Express high-speed interconnect (HSI) technology for bidirectional interconnect protocol conversion
- Full support of AGP 8X including Fast Writes and sideband addressing
- Support for the industry's fastest GDDR3 memory
- 256-bit advanced memory interface
- 0.13 micron process technology
- Advanced thermal management and thermal monitoring
- BGA flip-chip package
Advanced Video and Display Functionality
- Dedicated on-chip video processor
- MPEG video encode and decode
- WMV9 decode acceleration
- Advanced adaptive de-interlacing
- High-quality video scaling and filtering
- DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
- Dual integrated 400MHz RAMDACs for display resolutions up to and including 2048x1536 at 85Hz.
- Dual DVO ports for interfacing to external TMDS transmitters and external TV encoders
- Microsoft Video Mixing Renderer (VMR) supports multiple video windows with full video quality and features in each window
- Full NVIDIA nView multi-display technology capability
NVIDIA Digital Vibrance Control (DVC) 3.0
- DVC color controls
- DVC image sharpening controls
Operating Systems
API Support
- Complete DirectX support, including the latest version of Microsoft DirectX 9.0
- Full OpenGL, including OpenGL 1.5
GeForce 6800 Ultra
- Graphics Core: 256-bit
- Memory Interface: 256-bit
- Memory Bandwidth: 35.2GB/sec
- Fill Rate: 6.4 billion texels/sec.
- Vertices/sec. 600 million
- Memory Data Rate: 1100MHz
- Pixels per Clock (peak): 16
- Textures per Pixel: 16
- RAMDACs 400MHz
MicroStar NX6800 Ultra-T2D256
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