Priest, JC Entertainment's fusion of a massively
multiplayer online roleplaying game (MMORPG) and a horror-action PC title,
is coming to North America.
Departing from the medieval fantasy and science fiction themes seen in
most MMORPGs, Priest immerses players in a twisted Lovecraftian vision
of the American Wild West. Cast out centuries ago with 12 of his brethren
for rising up against God, the fallen archangel Temozarela has discovered
that control of 12 sacred sites will allow him to perform a ritual that
will give him the power to storm the gates of Heaven. But Ivan Isaacs,
a disgraced priest, is raising a secret army of warrior-mystics from the
far corners of the world to battle the dark forces in an apocalyptic final
"He raised man up above all his other creations and what do they do? They
betray his teachings, desecrate his lands and doubt his existence. And
still he showers infinite love and mercy on them. After millennia of devote
servitude we questioned him once, just once, and he banished us. We shall
bring war to paradise and cast him into the Pit as he did to us my brothers."
Players must chose whether to sell their souls for demonic power and stand
with the hell-spawned Heretics or join the righteous Templers and cleanse
the world of evil with blood and fire. The Heretics and Templers are divided
between eight different character types, each with their own distinctive
fighting techniques, upgrade trees and skills such as spiritual attacks
Combat isn't a matter of targeting an opponent and selecting attacks from
a menu. Players directly control character movement and aiming, like in
most action titles, as they gun down and eviscerate the competition. Experience
from slain foes allows characters to develop more powerful skills and access
deadlier weapons in this persistent online universe.
Players can slaughter the innocent or execute the damned in single player,
player vs. player and team faction vs. faction combat across a massive
world of more than 48 different environments. Faction vs. faction warfare
revolves around possession of the 12 sacred sites that bestow special bonuses
on the faction that controls them.
The English version of Priest is due in the second half of 2003.
Minimum system requirements for Priest are a Pentium III 600 MHz or AMD
Athlon equivalent with 128 MB RAM running a GeForce2 MX video card.
The first public North American demonstration of the game will be at this
year's E3 in Los Angeles, May 14-16.